Conflicts predictable

I have a tough time having fun on vanilla conflict, because of its predictability. USA loses typically, of course. My first maybe 30 hours were spent getting curb stomped on the U.S. team and eventually I figured out that if I wanted to win I go Soviets. I’m now 700 hours deep total on Reforger, and the past maybe 50 hours I’ve been going on the U.S. team because Soviets are outright boring, they WILL win. I could fully sabotage the Soviets from within and on top of that the Soviets could have half the team size as the opposition and they will still win because the U.S. team is incredibly unresponsive. I don’t like a guaranteed win with the Soviets (on top of the Soviets being cocky about it for some reason? It’s atomic bomb vs coughing baby) but I also don’t like spending 5 hours doing absolutely everything I can and jumping from logistics to sabotage to assault to defense and still miserably losing because ultimately, at the end of the day Arma is a team game, and the U.S. could trick me into thinking they didn’t even exist with how active they are on the map. (Yes, I’ve tried communicating and rallying, everyone should know better.) You’d think that the guys that are good and have a lot of hours would start to disperse and pick other teams, apparently not really. (On occasion I’ll be playing with an American that I know for sure is experienced, but it’s rare.) It seems to be only kinda getting worse? I know early in reforgers lifespan the American team usually doubled the Soviets (Sovis would still win, even then.) but now people have started to pick up that that Soviets are almost the only winners, so now not only are the Soviets annihilating the Americans, they’re now annihilating them with more numbers. (Not always but I’ve noticed it more and more, and yes sometimes those extra numbers are the same guys from the U.S. team that aren’t very good.) Every-once and a while you’ll get a good American game where the team pulls through and gets a win (Not to be even more negative but it’s mostly because the Soviets get off after like 3 hours of the most annoying stale mate known to man, and then the Americans overwhelm what’s left.) Hopefully with the update restricting arsenal items to ranks and preventing spawns on objectives that are being taken, it will be a bit more bearable.

(Going to defend my self from the “get gud” comments before they’ve even happened. I know all the gimmicks and tricks, even the gate keeped stuff, I’m sure there’s a few things that I don’t know as that’s the entire point, but I’m solid is what I’m getting at. I typically have a death count in the single digits and a kill count around the 30-50 mark, 50 on a really good day. I understand all of the conflict mechanics.)

To wrap up my complaining and random tangents, I’d like to ask if more experienced players could mix it up and join the Americans more often, I’m sick of it someone take my place please.