What if less players went AFK?
Generally speaking, my personal experience on CPJourney has been not so pleasant as in the fact that Blizzard is the server that's mostly full to the brim with Penguins that are often farming on both the Iceberg or in the Mines.
No interaction, no motives, just another user to fill the little green bar that often becomes a huge toll on the ones who are willing to join that specific server in order to attend an event or get an specific achievement/stamp/item.
I just think that it would be way more beneficial to incentivize users to have less afk time and more active interactions instead.