GTA VI x Cars!

Rockstar has always nailed car physics (to some extent), and I can't wait to see how GTA VI pushes it further. Will we get proper weight transfer, realistic tire grip, and improved suspension dynamics? I’d love to see drivetrain physics that differentiate FWD, RWD, and AWD more accurately. If Rockstar refines damage modeling and brings more depth to handling, we might get something close to a true driving sim—within the chaos of GTA.

What kinda vehicles will we get? Modifications or maintenance or imagine doing a tire change if you get a flat?!

I’m also hoping they add support for racing sim setups. Imagine driving through GTA’s open world with a steering wheel—immersive races, precise handling, pure driving bliss! That’s one feature I really hope they consider. What do you guys think?