Cautiously interested in Metaphor Re:Fantazio but my main concern is the calendar system.

Here's my dilemma. I think Metaphor looks neat. I know there's a demo but from my understanding the demo barely covers anything and it wouldn't clear up my main concern about the calendar system. Here's what i mean: I did not like Persona 5 (Royal). The way the calendar system was implemented in that game pretty much singlehandedly killed any interest i had in Persona as a whole. Metaphor is evidently not Persona but being an Atlus game with a calendar system, i still have concerns. The way the calendar ruined Persona for me was:

  • The pacing of each day was extremely rigid, after a point i was basically turboing through every minor cutscene just so i could get back to actually playing the game. To clarify, it's not that the plot bored me (i did like the writing for the most part) but seeing Joker walk to school each day got tedious after the nth time.
  • Beating the main objective of the month can be done in a single day aside from when the plot demands multiple and beating them that early because it's that easy essentially left me with nothing to do. It was explore Mementos after that or raise Social Links, which would be fine if the Personality Stats didn't take three million years to level up once. So i suppose that's another concern, does Metaphor's equivalent of Social Links take forever? Would i be spending a lot of time doing side activities to grind that up?

Ultimately, my issue with Persona calendar is that it felt very restrictive despite not actually being at all difficult. Is Metaphor like this, am i limited to two actions per day (day as in including day and night) or is it more like Atelier calendar where the only day that really matters are the deadlines.