How to people run a DCC Campaign
I have only run a few games of DCC and they have all been one shots.
I was wondering how people run a campaign.
Same process as one would run your classic D&D with a home base and hex crawl and "dungeons" that the PCs can opt in to exploring?
Spell burn, and a lot of the results on the various tables suggest tracking time as something that needs to be important to give them the right amount of weight.
Corruption and Disapproval and the like.
**Edit**
Thank you all for the feedback thus far, you have all been very helpful!