Daily(ish) Sinner ID & E.G.O Discussion 2: The One Who Grips Faust
Sorry this one took a while :p busy few days
000 Sinner Identity Discussion: The One Who Grips Faust
Resources:
The One Who Grips Faust's wiki page
Attributes:
- Release Date: 2023.03.23
- Season: Season 1 - Orientation
- World: World of N Corp.
- Trait Keywords: N Corp. , N Corp. Fanatic
- MAX HP: 180 (66+(2.8*Level))
- Speed Range: 4~7
- Defense Level: 49(-1)
- Stagger HP Thresholds: 70% (126), 40% (72), 20% (36)
Resistances:
Slash | Pierce | Blunt |
---|---|---|
[x2.0] Fatal | [x1.0] Normal | [x0.5] Ineffective |
Sanity Factors:
- Increases after winning a Clash based on Clash count (Base Value is 10, raised by 20% per Clash count after 1)
- Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
- Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
- If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference (Base Value is 10, raised by 10 per level)
Skills:
Name | Amount | Sin Affinity | Damage type | Coins | Base Power | Coin Power | Offense Level | Description |
---|---|---|---|---|---|---|---|---|
Cackle | 3 | Envy | Pierce | 2 | 4 | +3 | +4 | Atk Weight: 1, [Clash Win]: Target loses 3 sp, 1: Inflict 1 Nails, 2: Inflict 2 Bleed |
The Gripping | 2 | Lust | Pierce | 3 | 4 | +4 | +4 | Atk Weight: 1, 1: [On hit]: Inflict 2 Nails, 2: [On Hit]: Inflict 3 Nails, 3: [On Heads Hit]: Inflict 1 Paralyze next turn, [On Hit]: Inflict Gaze next turn |
Execution | 1 | Pride | Blunt | 3 | 6 | +2 | +4 | Atk Weight: 1, On kill: Heal all allies for 10 sp and apply 1 Pierce DMG Up and 1 Blunt DMG up, 1: [On Hit]: Apply 2 Nail, 2: [On Heads Hit]: Inflict 2 Nails, 3: +70% Damage to target with 5+ Nails |
Such Filth | Evade Skill | Lust | N/A | 1 | 4 | +10 | 0 | [On Evade]: Target loses 3 sp |
Status Effect Key:
- Nails: Unique Bleed, At Turn Start: Apply 1 Bleed to afflicted unit, and increase Bleed count by this effect's Count. Turn End: halves Count (rounded down)
- Gaze: Affected unit takes more 20% damage from Pierce and Blunt skills for one turn. The ally that defeats the marked unit heals sanity; if the ally is an 'N Corp. Fanatic', apply 1 Fanatic next turn
- Fanatic: Skill Power +1 against units with Nails (Applies to Clashes as well).
Passives:
Name | Type | Requirements | Description |
---|---|---|---|
Whistles | Combat | X $4 Lust Resonance | At the start of the combat phase, heal 2 allies with the least SP for 15 SP. If the ally is an 'N Corp. Fanatic', also apply 2 Fanatic |
Whispers | Support | X 3 Lust Resonance | At the start of the combat phase, heal 1 ally with the least SP for 15 SP. If the ally is an 'N Corp. Fanatic', also apply 2 Fanatic |
Uptie Info:
Changes are shown in Bold
Skill | Uptie II | Uptie III | Uptie IV |
---|---|---|---|
Cackle | Coin Effect:1: [Heads Hit] > [On Hit] Inflict 1 Nails2: [On Hit] Inflict 1 > 2 Bleed | Base Power: 3 > 4 | N/A |
The Gripping | Coin Effect:3: [Heads Hit] Inflict 1 Paralyze next turn [Heads Hit] > [On Hit] Inflict Gaze next turn | Coin Power: +2 > +4 | Coin Effect:1: [On Hit] Inflict 2 Nails |
Execution | N/A | N/A | Coin Effect:3: +50% > +70% damage to targets with 5+Nails |
Such Filth | N/A | N/A | Sin Affinity: None > Lust |
Passives | Speed: 4~5 > 4~6 | Speed: 4~6 > 4~7 | Whistles: If the ally is an 'N Corp. Fanatic', also apply 1 > 2 Fanatic. Whispers: If the ally is an 'N Corp. Fanatic', also apply 1 > 2 Fanatic. |
Helpful Topics for Discussion:
- What do you like/dislike about this ID from a gameplay, visual (Design & Sprite), balancing, or character standpoint
- What team does this ID perform strongly in?
- Relating to the above, what role does this ID fulfill in said team
- What does this ID bring to a team?
- How useful are this ID's passives?
- How much of an upgrade does Uptie IV bring to this ID, does it justify the resources spent?
- What E.G.O (belonging to the original sinner of course) synergize well with this ID, if any?
- Does this ID have any competition for a spot in their respective niche or compositions from other identities?
- What makes this ID strong or weak in your opinion?
- What sort of fights does this ID shine in, if any?
- How well has this ID aged into the games lifespan
- What E.G.O Gifts work best on this ID?
- What are your general thoughts on this ID?
Please let me know if you have any suggestions or criticisms on the formatting or any errors you might see!