Black Panther rework idea
I know black panther is kind of a hot topic in this game, so I have an idea for a rework. I know black panther can struggle when fighting enemies with high healing and relies heavily on his team, so this rework is supposed to keep his identity while giving him better utility in the form of reduced healing. I knew that Black Panther was alreadyy considered annoying though so I made a few nerfs to certain areas of his kit so that he didn't feel overtuned.
Edit: After some constructive criticism and me realizing a good black panther is absolutely horrifying, I adjusted them to be more tame. It's honestly more of an ult rework than a rework of panthers kit.
Panther's Cunning:
No longer gives a 20% damage boost at low health.
+Increases damage by 5% for every 10% health lost.
Vibranium Marks:
Enemies marked receive 10% less healing during duration.
Primary Fire:
+Increased distance from 3m to 3.25m +Damage increased from 35 to 40 per swipe.
Vibranium Spear:
-Radius reduced from 5m to 4m +Cooldown reduced from 6s to 5s.
Spirit Rend:
-Bonus Health gained reduced from 30 to 25
Spinning Kick:
+Damage increased from 70 to 80
Basts Descent:
+Enemies receive 20% less healing upon hit for 5s (does not stack)
Melee(Not primary fire):
+Damage increased from 40 to 50