I'm working on the tutorial for my game Kingdom Flipper and I'm wondering in your opinions what makes a truly great experience while learning?
Giving away a $50 Steam gift card because my game's new demo is out now!
Before and after a virtual renovation
Cabbages have become the unofficial mascot of my game (no it's not a game about cabbages lol)
Kingdom Flipper has gotten its first demo recently! If renovating medieval castles sounds fun, check it out. I'm always looking for feedback to improve. Thank you!
Medieval magpie maiden, by me
My game Kingdom Flipper just got it's first demo! Try out renovating castles, fortresses, little huts and more before release
Hi Medieval enthusiasts! I'm making a game about building and renovating medieval castles and I'm also a history nerd. What could I add to better re-create famous medieval structures/what would you want to flip? Thank you!
Hi cozy gamers! Find time to slow down and enjoy the crackling of a fire, the sound of a paintbrush, and the sweep of a broom in my new game about flipping medieval buildings Kingdom Flipper! (reposting with details in comments!)
Hi cozy gamers! Find time to slow down and enjoy the crackling of a fire, the sound of a paintbrush, and the sweep of a broom in my new game about flipping medieval buildings Kingdom Flipper!
Hi cozy gamers! Slow down and enjoy the crackling of a fire, the sound of a paintbrush, and the sweep of a broom in my new game about flipping medieval buildings Kingdom Flipper!
Getting into the flow state with some chill wall painting🖌️
"Medieval African Fashion to be Showcased at Berlin’s Bode-Museum" - Medievalists.net
Three recent illustrations of mine
Making a game about flipping castles, at first players could earn gold by gathering resources (mining/chopping trees), but thinking of switching to only earning gold through flipping jobs. Thoughts?
Busy prepping for the release of my demo soon with a new trailer, would love to get some thoughts on it!
Wishlist Sundays: what games are you working on?
When it comes to simulators or flipper games do you prefer realism or stylized graphics?
I created a winter wonderland in time for my game but its missing something, anyone know what I could do to make it more whimsical?
When you make players unable to fall off cliffs and then fall anyway...(yay game dev!)
Earlier this month I changed the look of my flipper game, I'm always looking for fresh opinions. Thoughts on the before and after look? (before first after second)
Because of feedback, I changed the whole look of my game and made a new gameplay trailer. Destroy my game Kingdom Flipper please!
My game about flipping medieval buildings is having it's second playtest now to Dec 16th! Would love to get as many folks as possible in and playing!
After the first playtest for my game, I got a lot of feedback about the visuals. What do you think? Do you prefer the before or after? (before 1st image, after 2nd image)